I just got Shin Megami Tensei Devil Survivor 2: Recordbreaker (say that five times fast) and I have learned two things.
1. It's a 100+ hour PSA on the dangers of peer pressure.
2. Atlus thought it was too nice with the Persona series and decided now was the time to buttfuck you without lube.
Now, battles are tactic-y which I've never played before but it's not turning me onto the genre. If you lose you get a chance to start the battle over and keep all your EXP and skills from the battle you just lost. Neat!
Too bad if you lose AT ANY PART OF A MULTIPART BATTLE YOU WLL GO BACK TO THE FUCKING BEGINNING. That's not even mentioning if you need to turn off your DS and go to the menu screen, you lose ALL your EXP and skills. I found this out after spending a day and a half on one boss battle. And now I have to get a day and a half's worth of EXP again.
I know this is supposed to make the game difficult but there's a difference between difficult and infuriating. Can I say something nice? Sure so far I don't hate the characters but Daichi comes across as a less-likeable Yosuke and Io's tits are kinda scary.
These are legit the ingame sprites I shit you not.
Otherwise the characters are pretty interesting.
As a sidenote, am I really in the minority for liking Yosuke the best in Persona 4? Really? Guys, it's BROSUKE. C'mon!
I'll be diving back into this game tonight. Wish me luck!